![]() ![]() These seemingly simple components have a lot of mappable inputs, so their titular shapes can be easily morphed into a variety of other things, often quite unexpected.įilter Forge 2.0 now includes a versatile Free Gradient component with three gradient modes (Linear, Radial and Angular) and arbitrary endpoint coordinates that can be mapped with HDR values. Imagine the possibilities!įilter Forge 2.0 now includes a Polygon component which lets you generate symmetrical N-gons and stars with adjustable round corners, and an Ellipse component that generates circles and ellipses. Most inputs of these new components, including point coordinates, can be specified by very large values and can be mapped with components that output HDR colors. Transform Components (Scale, Rotate and More)įilter Forge 2.0 includes four new transform components (Scale, Rotate, Flip and Lookup), as well as an updated version of the Offset component. The new Bomber is an incredibly versatile, very fast component that lets you spray multiple image particles in a controlled manner – it lets you specify over 30 particle placement, coloration and randomization parameters, most of which can be mapped with images – which gives you tons of creative power! The Bomber component has an HDR-enabled counterpart which can accept and output HDR colors but has fewer blending modes. This tool is essential for debugging and fine-tuning complex filters. It fully supports unlimited HDR colors and can show any value – huge or small, positive or negative. You are free to use colors as bright as you want – the Sun’s the limit!Ĭolor Inspector is a tool that shows the exact RGB output values of any map component, right in the Filter Editor. ![]() Over 60% of Filter Forge components now support HDR colors with unlimited channel values, both positive and negative. The new interface allows you to adjust all the lighting elements – HDRI environment, surface height, point/area lights, ambient lighting, and ambient occlusion – using a simple unified interface.įilter Forge 2.0 supports high dynamic range (HDR) colors across its entire rendering pipeline, from input images through components to rendered results. We have completely redesigned the Lighting tab to provide an easier access to the new lightning options. ![]() You can set up almost any lighting you want – create multiple light sources, make shadows darker by setting negative lights, use 360-degree rotation, and much more. It’s mathematically accurate, it’s seamless, and it dramatically enhances the level of realism.įilter Forge 2.0 lets you create any number of point or area lights that allow you to specify how exactly you want your texture to be lit. This shadowing technique calculates how much environmental light can reach a certain point of a surface, and darkens that point accordingly. Explore the new possibilities offered by the new powerful Filter Forge and take your creativity to the next level! Filter Forge 2.0 features new lighting options and shadows via ambient occlusion, support for scripting and over 40 new components for creating filters, full HDR support that drastically enhances the level of realism, and much more.įilter Forge 2.0 takes you beyond the photorealism barrier with its fast and easy-to-use Ambient Occlusion. We have released the long-anticipated second version of Filter Forge. ![]()
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